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HCI, Visualization & Graphics

Our Research Labs & People


Our active research labs & groups:

Graphics and Experiential Media (GEM) Lab

Hypertext Augmenting Intelligent Knowledge Use (HAIKU)

Persuasive Computing Lab

VERTEX Lab



Who we are:

Dirk Arnold

DirkArnold
  • Evolutionary computation
  • Optimization

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Jamie Blustein

  • Hypertext
  • Human-computer interaction
  • Web science
  • Digital libraries
  • Annotation
  • Text analytics
  • E-learning
  • Sensemaking

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Stephen Brooks

StephenBrooks (1)
  • Computer graphics
  • Visualization
  • 3D geospatial information systems

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Bonnie Mackay

Joseph Malloch

joseph_malloch
  • Human-computer interaction (HCI)
  • Input device design and evaluation
  • Sound and music computing
  • Creativity support tools

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Rita Orji

Rita
  • Human-Computer Interaction
  • Persuasive Technology
  • Behaviour Change Systems
  • Personalized and Adaptive Systems
  • Human-Computer Interaction for Health
  • Human-Computer Interaction for Development
  • Internet of Behaviour
  • Technology for Social and Public Goods

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Gabriella Mosquera

Gabriella Profile
  • Data Mining
  • E-Commerce
  • Web Development and Design
  • Human-Computer Interaction
  • UI Design

 

Fernando Paulovich

FernandoPaulovich
  • Information Visualization
  • Visual Analytics
  • Visual Data Mining
  • Machine Learning
  • Data Mining

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Eric Poitras

Eric_bio_pic
  • Computer science education
  • Educational data mining
  • Learning analytics
  • Instructional design
  • Adaptive instructional systems
  • Self-regulated learning

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Paul Ralph

PaulRalph
  • Software Engineering
  • Human-Centered Design
  • Game Design
  • Project Management
  • Research Methods

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Derek Reilly

DerekReillynew
  • Human computer interaction
  • Ubiquitous computing
  • Mixed reality
  • Whole body interaction
  • Computer supported cooperative work
  • Information visualization

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Srini Sampalli

SriniSampalli (1)
  • Cyber security, risk mitigation, vulnerability analysis, intrusion detection & prevention
  • Emerging wireless technologies / Mobile computing
  • Applications of near field communications (NFC), radio frequency identification (RFID) systems, smartphones, sensor networks & body area networks

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Raghav Sampangi

RaghavProfile
  • Learning and teaching strategies
  • Innovations in pedagogy
  • Context-aware and usable security and privacy
  • Security (key management and authentication)
  • Internet of Things and resource-constrained systems
  • User interaction with mobile devices/applications

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Oladapo Oyebode

Headshot_Oladapo
  • Human-Centred AI
  • User Adaptive Systems
  • Persuasive Technologies
  • Dynamic User Modelling
  • Intervention Design
  • Digital Health

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Rina Wehbe

Rina
  • Games4change
  • Learning and Education
  • Affective Computing
  • User Difficulty
  • Expert Users
  • Animal-computer Interaction

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Mayra Donaji Barrera Machuca

mayra
  • Human-Computer Interaction (HCI)
  • Virtual Reality
  • Augmented Reality
  • 3D User Interfaces design and evaluation
  • Spatial Thinking

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